last updated: 22 March 2020 (approximate reading time: 4 minutes; 825 words)
These are the tools we’re using to play Dungeons & Dragons 5e online, and some brief setup instructions.
For our “virtual table top” (VTT) we’re going to use roll20. It’s been around for nearly 8 years, it has a solid feature set, great support for Dungeons & Dragons 5e, is generally considered to be less complicated to learn than other VTTs, and with 5 million users, if we have questions or problems, there’s a robust online community to ask for help.
This means we each need our own account on roll20:
When you’re in a game, you’ll want to adjust a few settings:
If you want to change your profile picture (the picture that appears next to you on the home page and when you click on my account):
Yes, roll20 has built in chat and video. We’re not using it for a couple of reasons:
Here’s how to get Discord:
While it’s possible to use the speaker and microphone on your device, you will get much better performance out of a headset with headphones and a mic. Depending on the device you are using, it should have USB, bluetooth, or a standard 3.5mm headphone jack. Be sure to get one that will work with your device.
Personally, I love video. But the problem is that video takes up too much room on the screen, and not everyone has a video camera. If at some point we decide to use video, Discord does video chatting too, so we’re covered.
This isn’t necessary, but if you use D&D Beyond, it can be a lot of fun. It’s not perfect–we’ve run into some glitches that seem to come and go, but nothing serious.
If you are using Chrome or Firefox, there is an extension/addon called “Beyond20.” Install it into your browser, then have one tab/window open with your D&D Beyond character sheet, another tab/window open with roll20, and you’ll be able to roll dice and cast spells, etc. from your D&D Beyond character sheet. I made a short tutorial video here:
A user did make an importer using the application programming interfaces (APIs) built into roll20, but they’re not going to help us. First of all, you must have a PRO account to access roll20 APIs, so we can’t access the importer. But even if we could, the importer is 3 years old and “abandonware,” so it’s no longer an exact match and would require us to manually tweak the data to fit. At that point, it would mean constantly maintaining two character sheets, which seems more trouble than it’s worth even if we did have access to the API.
If you have any questions, just ask us, and let’s all have fun!
Filed under